I may have found a new (working) way to handle animations!
So the blink 'should' be fully working today! unfortunately, the only method I have left (the one I'm working on) would lock me out of two main features I wanted to add down the line, background changes, and navi switching.
navi switching, I recently found out was going to be impossible, mainly because of ram restrains..
but I could still make a few different watch faces, one for each of the popular navi's.
well we've had quite a few watch images lately, nothing else to show until the blink is working, so here's a screen shot of me preparing the images for the blink animation!
Soo many windows! lol!
A blog for all things Megaman Battle Network/Megaman NT/ Rockman.exe! and provides details on my up comming pebble time megaman watchface!
Monday, June 15, 2015
New layout!
I spent most of yesterday working on the blink animation,
but sadly, I keep running out of memory, I've tired 3 tutorials, and even a method I came up with my self, but none seem to be working. but I'll keep at it!
And I'm debating on putting the 'day of the week' under the date, it would be a bit more work,
and it may look the watch look a bit more crowded.
Post your opinions in the comments!
and it may look the watch look a bit more crowded.
Post your opinions in the comments!
Saturday, June 13, 2015
More Pics!
Here are the last images for the day!
tomorrow I start working on the blink animation!
(that looks like it will take a while)
tomorrow I start working on the blink animation!
(that looks like it will take a while)
First watch image!
Looking good so far!
I had to adjust the colors a bit, but the resulting image looks great!
I'll post more when I get my new watch band tomorrow,
in the mean time, I'll be working on adding a battery meter, and adding the blink animation!
Friday, June 12, 2015
What's wrong megaman, You tired? aaaawww.
Screen shots of today's progress:
I decided to start the first steps of adding in the blink animation.
to save battery only his face will be updated in each frame of the animation.
Note, this is the source image, (and it has not been re-colored yet)
there is quite a bit of work that needs to be done before I'll be able to put this in the program.
Next step:
Re-coloring, I need to get it to show up better on the watch.
I decided to start the first steps of adding in the blink animation.
to save battery only his face will be updated in each frame of the animation.
Note, this is the source image, (and it has not been re-colored yet)
there is quite a bit of work that needs to be done before I'll be able to put this in the program.
Next step:
Re-coloring, I need to get it to show up better on the watch.
Thursday, June 11, 2015
New watch images!
So here is the original design:
the background was based on the screen from bn5 mixed with the pet from megaman NT warrior axxess.
but the new version (needs quite a bit of work with the coloring).
my watch should be arriving in the next few days, so hopefully, I'll be able to add some REAL images of what it would look like!
the background was based on the screen from bn5 mixed with the pet from megaman NT warrior axxess.
but the new version (needs quite a bit of work with the coloring).
my watch should be arriving in the next few days, so hopefully, I'll be able to add some REAL images of what it would look like!
Tuesday, June 2, 2015
MEGA UNBOXING v2 (SP form)
So while looking around some action sites, I happened to come across a listing for a TON of megaman battle chip (us versions) along with 2 PET's, I bid on it and got a great deal!
shipping was a bit expensive, but the whole thing cost me under $100
shipping was a bit expensive, but the whole thing cost me under $100
It just arrived today, so lets take a look inside:
| This box is HUGE! |
| Very good Packaging! |
| looks like some one was a big fan! |
| I like it already! |
| WOW, just WOW! |
Contents:
-Chip/pet case
-2 PET's
-The following chips:
- ---ROW 1---
- Hi-Cannon
- M-cannon
- Wideshot 2
- Wideshot 3
- Flame line 1
- vulcan 1
- vulcan2
- spreader
- HeatShot
- Heat-V
- --Row 2--
- HeatSide
- Bub-V
- LifeSync
- MiniBomb
- Guard1
- EnergBom
- MegEnBom
- MagBolt2
- SandRing
- Sword
- Wide sword
- --Row 3--
- Longsword
- WideBlde
- LongBlde
- WindRack
- CustSwrd
- VarSwrd
- Counter1
- Counter3
- AirHoc1
- CircGun1
- --Row 4--
- TwnFng2
- Boomer1
- SidBmbo1
- BoyBomb1
- BoyBomb2
- Guard1
- Mine
- rock cube
- BigHamr1
- BigHamr3
- ---Row 5--
- Recov10,30,80,150
- Repar
- area grab
- fast gauge
- Geddon1
- AntiSwrd
- Atk+10 -_-
- GutPnch1
- --Row 6--
- GutPnch2
- SeekBom1
- Meteors1
- Meteors2
- Ligtnin3
- ProtoMan
- LifeAura
- Muramasa
- GodHammr
- --Row 7--
- Guardian
- FullCust
- NeoVari
- ProtoMan
- blue moon
- lighting 1
- aqua man
- Delta ray
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